Course Structure:
Lectures: 3
Credit Hours
Labs: 1
Credit Hours
Total Theory
classes to be conducted =
48
Total Lab classes
to be conducted = 16
Prerequisites: None
Objectives: This course is aimed at exposing students to the current and future trends in Multimedia design and development. There is a huge amount of activity going on in this field with a big market all over the world, and new tools and technologies emerge quickly. Students shall learn them and familiarize themselves with the solution development using these tools.
Course Outline:
·
Multimedia concepts and applications, benefits and
problems.
·
Introduction
to Multimedia Programming.
·
Scope
of Multimedia Programming, convention and trends, Media types used in current
applications (including digital video, audio, and graphics).
·
Multimedia programmer, multimedia web producer.
·
Windows production platform.
o
Text editing and word processing tools.
o
OCR software.
o
Painting and drawing tools.
o
3-D modeling & animation tools.
o
Tools for image editing, sound editing.
o
Authoring, animation, card and page based authoring
tools.
·
System
level issues of performance synchronization, storage and server schemes,
dynamic interactivity, hyper linking, multimedia device control, distributed
media development and delivery, non-standard media and programming frame works.
·
Multimedia Elements; Text, Sound, Video and Animation
·
Digital video. M-PEG standards.
·
Multimedia project planning.
·
Introduction
to Multi-media Networks.
Reference
Material:
1. Multimedia Systems Design,1/e, Andleigh, P.K. and Thakrar, K., Prentice Hall.
2. Multimedia Making It Work, Tay Vaughan, McGraw Hill
3. Fundamentals of Multimedia, Ze-Nian
Li, Marks S. Drew, Pearson
4. Multimedia Systems, John F. Koegel Buford,
Addison-Wesley
5. Destination Multimedia,
No comments:
Post a Comment