ITEC-612 Computer Graphics
Assignment
(Morning and Evening)
Instructions:
1. The Assignment is to be submitted in Group.2. Not more than 4 in a group, preferably form same group as your Final Year Project Group.
3. Last Date of Assignment submission : Friday, 3rd JUNE, 2016 12:00Noon
4. Assignment has to be submitted via Email to zeeshan.bhatti@usindh.edu.pk with your group ID in Subject of email.
5. Do not copy-paste material from Internet, as your assignment will be checked for plagiarism.
6. Before submission you can use the following websites to check for duplicated/copied/plagiarised text in your assignment.
a. http://www.dustball.com/cs/plagiarism.checker/
b. http://www.duplichecker.com/c.
c. http://www.articlechecker.com/
d. http://www.plagscan.com/seesources/analyse.php
This Assignment is of 10 Marks:
Please note the assignment Topic of each group. For each topic you have to search and write a report explaining various aspects such as
Introduction, Technical Background / History, Types, Techniques, Algorithms etc.
TIP: Use the following websites to search. Try avoiding using only Huzart Google.
- www.scholar.google.com
- www.researchgate.com
- www.academia.edu
- http://academic.research.microsoft.com/
Assignment Morning Session:
Project ID
|
Topic Name
|
ITM-01
|
Virtual Humans
|
ITM-02
|
Virtual Humans in Games
|
ITM-03
|
Procedural Graphics
|
ITM-04
|
Procedural Modelling
|
ITM-05
|
Types of Animation
|
ITM-06
|
Procedurally Generated Trees
|
ITM-07
|
Augmented Reality
|
ITM-08
|
Virtual Reality
|
ITM-09
|
Mobile Based Augmented Reality
|
ITM-10
|
3D Character Animation
|
ITM-11
|
Human Motion through Motion Capture
|
ITM-12
|
Horse Motion through Programming
|
ITM-13
|
Procedurally generated Animation
|
ITM-14
|
Face Animation
|
ITM-15
|
Generating Facial Expression Procedurally
|
ITM-16
|
Procedural motion in Games
|
ITM-17
|
Expressive Speech Animation
|
ITM-18
|
Facial Animation Design
|
ITM-19
|
Face Motion Capture
|
ITM-20
|
Real-Time 3D Graphics Platforms
|
ITM-21
|
Computer Graphics using OpenGL
|
ITM-22
|
Computer Graphics Using DirectX
|
ITM-23
|
2D Transformation
|
ITM-24
|
3D Transformation
|
ITM-25
|
Key frame Animation
|
Assignment Evening Session:
Project ID
|
Topic Name
|
ITE-01
|
2D Character Animation
|
ITE-02
|
Procedural Animation of Humans
|
ITE-03
|
Procedurally generated modelling of Cars
|
ITE-04
|
Motion Capture
|
ITE-05
|
Quadruped Procedural Motion
|
ITE-06
|
Procedural Lip Synchronization
|
ITE-07
|
Types of Facial Expression
|
ITE-08
|
Procedurally / programmatically generated Face Animation
|
ITE-09
|
Virtual Reality and Real world
|
ITE-10
|
3D Graphics and Properties
|
ITE-11
|
Procedurally generated Buildings
|
ITE-12
|
Virtual Tours
|
ITE-13
|
Animated Story Telling
|
ITE-14
|
3D Transformation using Homogenous Matrices
|
ITE-15
|
Path follow Animation
|
ITE-16
|
Footprint Based Animation Techniques
|
ITE-17
|
Augmented Reality for Commercial Use
|
ITE-18
|
Animating Characters through Generating Footprints
|
ITE-19
|
Hierarchical Kinematic based Animation
|
ITE-20
|
Computer Graphics using Open Dynamic Engine (ODE)
|
ITE-21
|
Augmented reality for School Education
|
ITE-22
|
3D Animation using Open Dynamic Engine
|
ITE-23
|
Animation of Multi legged characters
|
ITE-24
|
Types and Techniques of Animation
|
ITE-25
|
Virtual Environments
|
ITE-26
|
3D Virtual interactive worlds
|
ITE-27
|
Difference between Virtual Reality and Augmented Reality
|