Hello future graphics pioneers! Welcome to ITEC 612-613, your gateway to the fascinating world of Computer Graphics. Ever wondered how the stunning visuals in your favorite video games are created? Or how animated movies bring characters to life? This course is your first step toward answering those questions and building the skills to create your own digital worlds.
Friday, 26 August 2016
Welcome to ITEC 612-613: Your Journey into Computer Graphics Begins!
Tuesday, 10 May 2016
Computer Graphics Problem Solution: A Deep Dive into 2D Transformation
Computer Graphics Problem Solution: A Deep Dive into 2D Transformation
Hello and welcome, future graphics programmers! Professor Dr. Zeeshan Bhatti here from Zeeshan Academy. Today, we're rolling up our sleeves and tackling a problem that beautifully combines three fundamental pillars of 2D transformation: Shearing, Translation, and Rotation.
If you've ever wondered how objects move, twist, and reshape in digital space, you're in the right place. This isn't just about memorizing formulas; it's about understanding the journey a simple object takes through the magical world of linear algebra. So, grab a coffee, and let's get started!
Tuesday, 19 April 2016
Computer Graphics Hands-On Lab: Implementing 2D Transformations in C++
Computer Graphics Hands-On Lab: Implementing 2D Transformations in C++
Sunday, 17 April 2016
Computer Graphics, Chapter 4: The Magic of 2D Geometrical Transformations
Computer Graphics, Chapter 4: The Magic of 2D Geometrical Transformations
Welcome back, digital creators! Professor Dr. Zeeshan Bhatti here from Zeeshan Academy. Today, we're unlocking one of the most fundamental and visually intuitive concepts in computer graphics: 2D Geometrical Transformations.
Sunday, 10 April 2016
Computer Graphics, Chapter 3: Solid Area (Polygon) Filling
Computer Graphics Demystified: Solid Area Polygon Filling and the Inside-Outside Test (Chapter-3)
- By: Prod. Dr. Zeeshan Bhatti
Monday, 28 March 2016
Computer Graphics Hands-On Lab: Mastering Circle Drawing Algorithms in C++
Computer Graphics Hands-On Lab-2: Mastering Circle Drawing Algorithms in C++By: Dr. Zeeshan Bhatti
Focus Keyword: Circle Drawing Algorithms
Master the art of drawing perfect circles in computer graphics! This lab project by Dr. Zeeshan Bhatti guides you through Polynomial and Bresenham's Circle Algorithms in C++, with 7 practical tasks to build your skills.
Bresenham Circle Drawing Algorithm in Computer Graphics | Circle Drawing using Algorithm 🎮07 Part-1Computer Graphics Hands-On Lab: Mastering Line Drawing Algorithms in C++ - DDA vs. Bresenham
Computer Graphics Hands-On Lab-1 : Mastering Line Drawing Algorithms in C++ - DDA vs. Bresenham
Focus Keyword: Line Drawing Algorithms
Instructor: Dr. Zeeshan Bhatti
Lab Objectives
Welcome to your first computer graphics lab! This foundational session introduces you to the core problem of raster graphics: how to draw a straight line on a pixel-based display. By the end of this lab, you will:
Sunday, 27 March 2016
Computer Graphics using Java: Java Graphics Programming Lab: Mastering 2D Shapes and Geometric Primitives
Computer Graphics using Java: Java Graphics Programming: Mastering 2D Shapes and Geometric Primitives using JAva
java.awt.geom package.Friday, 18 March 2016
Computer Graphcis using C/C++ - Lab Handout
Computer Graphics using C/C++ - Lab Handout
Lab Handout: 1
By: Dr. Zeeshan Bhatti

Monday, 29 February 2016
Computer Graphics Chapter 2: The Art and Science of Line Drawing Algorithms
Computer Graphics Chapter 2: Line Drawing Algorithms
Computer Graphics Fundamentals: Line Drawing Algorithms - DDA vs. Bresenham's
Welcome back, graphics enthusiasts! Professor Dr. Zeeshan Bhatti here from Zeeshan Academy. Today, we're tackling one of the most fundamental problems in computer graphics: how to draw a straight line on a pixel-based screen.
Wednesday, 3 February 2016
C++ Graphics Programming Tutorial: Getting Started with Shapes and Colors
Graphics Programming Using C++ - Lab Handout 1 Computer Graphics (ITEC-613 & SENG-613)
Instructor: Dr. Zeeshan Bhatti
Welcome, future graphics programmers! This tutorial will guide you through the fundamentals of graphics programming using C++ and the Borland Graphics Interface (BGI). By the end of this lab, you'll be creating various shapes and understanding how to work with the graphics coordinate system.
Tuesday, 19 January 2016
Computer Graphics Lecture 1 Introduction to CG
Introduction to Computer Graphics: A Beginner's Guide to the Digital Visual World
Chapter -1
Unveiling the Magic Behind Digital Imagery
Welcome, future digital artists and graphics programmers! I'm Professor Dr. Zeeshan Bhatti, and this is your gateway into the fascinating world of computer graphics. Whether you're looking at a video game character, a CAD model, or a simple icon on your phone, you're experiencing the power of computer graphics. This chapter will give you a broad perspective on this incredible field and set the foundation for everything we'll explore together.