Monday 25 April 2016

Assignment - ITEC-612 Computer Graphics

ITEC-612 Computer Graphics

Assignment

(Morning and Evening)


Instructions:

1. The Assignment is to be submitted in Group.
2. Not more than 4 in a group, preferably form same group as your Final Year Project Group.
3. Last Date of Assignment submission : Friday, 3rd JUNE, 2016 12:00Noon
 4. Assignment has to be submitted via Email to zeeshan.bhatti@usindh.edu.pk with your group ID in Subject of email.
5. Do not copy-paste material from Internet, as your assignment will be checked for plagiarism.

6. Before submission you can use the following websites to check for duplicated/copied/plagiarised text in your assignment.
    a. http://www.dustball.com/cs/plagiarism.checker/
b. http://www.duplichecker.com/c.
c. http://www.articlechecker.com/
d. http://www.plagscan.com/seesources/analyse.php

This Assignment is of 10 Marks:
Please note the assignment Topic of each group. For each topic you have to search and write a report explaining various aspects such as
Introduction, Technical Background / History, Types, Techniques, Algorithms etc.

TIP: Use the following websites to search. Try avoiding using only Huzart Google.

Assignment Morning Session:

Project ID
Topic Name
ITM-01
Virtual Humans
ITM-02
Virtual Humans in Games
ITM-03
Procedural Graphics
ITM-04
Procedural Modelling
ITM-05
Types of Animation
ITM-06
Procedurally Generated Trees
ITM-07
Augmented Reality
ITM-08
Virtual Reality
ITM-09
Mobile Based Augmented Reality
ITM-10
3D Character Animation
ITM-11
Human Motion through Motion Capture
ITM-12
Horse Motion through Programming
ITM-13
Procedurally generated Animation
ITM-14
Face Animation
ITM-15
Generating Facial Expression Procedurally
ITM-16
Procedural motion in Games
ITM-17
Expressive Speech Animation
ITM-18
Facial Animation Design
ITM-19
Face Motion Capture
ITM-20
Real-Time 3D Graphics Platforms
ITM-21
Computer Graphics using OpenGL
ITM-22
Computer Graphics Using DirectX
ITM-23
2D Transformation
ITM-24
3D Transformation
ITM-25
Key frame Animation


 

Assignment Evening Session:
Project ID
Topic Name
ITE-01
2D Character Animation
ITE-02
 Procedural Animation of Humans
ITE-03
Procedurally generated modelling of Cars
ITE-04
Motion Capture
ITE-05
Quadruped Procedural Motion
ITE-06
Procedural Lip Synchronization
ITE-07
Types of Facial Expression
ITE-08
Procedurally / programmatically generated Face Animation
ITE-09
Virtual Reality and Real world
ITE-10
3D Graphics and Properties
ITE-11
Procedurally generated Buildings
ITE-12
Virtual Tours
ITE-13
Animated Story Telling
ITE-14
3D Transformation using Homogenous Matrices
ITE-15
Path follow Animation
ITE-16
Footprint Based Animation Techniques
ITE-17
Augmented Reality for Commercial Use
ITE-18
Animating Characters through Generating Footprints
ITE-19
Hierarchical Kinematic based Animation
ITE-20
Computer Graphics using Open Dynamic Engine (ODE)
ITE-21
Augmented reality for School Education
ITE-22
3D Animation using Open Dynamic Engine
ITE-23
Animation of Multi legged characters
ITE-24
Types and Techniques of Animation
ITE-25
Virtual Environments
ITE-26
3D Virtual interactive worlds
ITE-27
Difference between Virtual Reality and Augmented Reality

















1 comment:

  1. Make a shortlist of the possible software you could buy. Before you buy graphics software, it is also ideal if you would list all the potential products and brands you can choose from.Adobe CS6 Design & Web Premium

    ReplyDelete

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